Resident Evil series as an ideal example of popularization of acutions
I don’t need to tell you about Achivka. Surely each of us at least once, but rejoiced at the notification of a new achievement in Steam, adding a certain amount to the G-wallet on the X-Box or the beautiful golden trophy in the PlayStation profile portfolio. But games with these very Achovki are different: simple and complex, short and long. You can know about the most difficult achievements in the industry (for example, the passage of Max Payne 3 at a high level of complexity, without deaths and for a while) or, conversely, about games, the coveted platinum is knocked out only by pressing ten thousand times on mayonnaise (seriously, there is Speedrun games My Name is Mayo, where people will compete, which of them will get all the faster. achievements).
You can argue about the legitimacy of the second category endlessly, but we can say with confidence that few people refuse from platinum in such games. Another thing is that without a challenge you can very simply earn indifference to this occupation, although, of course, there are craftsmen who can combine the unpretentiousness of such games with something interesting to increase their emergency.
Now Mnim has a record of 7 minutes and 7 seconds, but I did not find such a video. But the game and the sequel have!
But what to do if you want something that can test your experience? Something that can give you the necessary challenge, but will not make you get gray after any battery in The Evil Within? And here, friendly, I have a surprise for you – the Resident Evil series is an ideal candidate to replenish such desires.
Perfect place for hardcore complexity
Imagine that you are a game in the genre of Survival-Horror. Yes, you did not expect such role -playing games when you started reading this blog, but still. What would you be? Complex is a complex, but with the coolest payoff at the end? Or average in duration and complexity “Hollywood” horror? And reward the player at the end of the adventure? In the Resident Evil 7, for example, for passing the complexity of “Madhouse” gives a bonus in the form of endless cartridges. Not bad, yes? This brightens up the passage of “crazy” complexity, in which everything is more difficult: shoot and survive. Except that it will die easier than a lung.
I would like to add https://nongambancasinos.co.uk/review/iwinfortune-casino/ to this topic about the problem with this kind of Achovka in the Resident Evil 4 Remake: Each part encouraged itself to be a Uber of difficulty with bonuses, but here, to receive the “Fan of Weapons” trophy, you will need to go through a professional without any bonus weapon and not even on NG+, which is slightly reduced by the desire to knock out everything that is in the game.
And this is what Leon and Ashley will look like if you do not want to spend nerves at the difficulty level “Professional”. With such a costume, Ashley is heavier, because of which it is not to take it to the enemies, and the helmet helps Leon get less damage. Comfortable!
Re, also to feel like a speedranner gives
In the recently released remake of four, most players spent a lot of hours only in the first third of the game, in the village. What is there, I spent almost four hours out of twelve on this location. But what will happen if I tell you that the game can be passed in eight hours? Yes, yes, and there is such Achivka. And believe me, if you like the game, then you will want to at least try to break this record. And with bonus weapons you can do in five (!) go through. In general, it is very interesting to watch how in this genre of games to you, by the first, it seems that they are endless, and then, at the next passage, you cut half the time with knowledge and skill. And it’s funny that the sixth rubber does not have such a butt ..
If you thought that in the remake of four you can disciple only the first scene with an attack in a remote village, then no. The video will help a lot if you want to arrange a race! (neatly, spoilers)
Resident Evil Village and ReMake (2002) can go in less than three hours, and the third remake in two hours! Moreover, the “Troika” and “Eight” will give for this a golden trophy, but the remake of the first part is silver.
Well, how to forget about collective trophies?
As in any game, a gamer can collect collecting items to learn more about the lore of the game. The developers think that this is doing the game better, but in fact you are simply furious from passing some note in the middle of the game, which is why you need to collect everything again. I will not defend any project for such trophies, but Capcom was able to at least slightly smooth out the impression, adding different figures to the collection of documents. And a separate respect that all the already collected figures are transferred to the next passage.
The Resident Evil 2 and 3 Remake has “raccoons”-the Muscot of the Zoo in Rackun City, and in the remake of the four-small (and noisy) figures of the Ramon Salazar.
It’s funny that one of the first figures meets us with a note of the following content: “Destroy the dolls. Do not let these aristocrats go “. Good reason to search for other little salazars!
But there are nuances ..
It turns out that it turns out that the most difficult platinums in the frankly failure of the series: “Operation Rakom Syd’Te” and “Umbrella Corps”. All due to multiplayer achievements that are now just beating (although, perhaps, the servers are no longer working, xs). But if you take unequivocally excellent parts of the series, and even with platinum, then you should take a closer look at the Resident Evil Code: Veronica X, but at the European version of the game on PS4. Well, it is worth doing if you want hardcore. Why so? The fact is that the PAL version of the game works at 26 frames per second, and American at 30. And it would seem four frames the difference, and the hardcore adds as well as! The game has a Battle Game mode, which needs to be defeated for a certain time, and this time is very difficult to achieve with the 26th personnel. The game becomes a little slower, which is why the players fight literally in a thousandth seconds, just to get the treasured prize. Either so, or pay another 15 green for the state version.
And there are somewhere else similar Achivka in other Survival-Horror? Eat!
Already early mentioned by The Evil Within, from the creator of the “abode of evil”, Shinji Mikami, has such a “fast and dead” acute – go through the game in five hours. A little upset that the sequel has no such condition for a complite. And sorry!
Then there will be a small interactive with a reminder of other games with such achivka, because somehow nothing came to my mind. Write in the comments, I will be very happy to read!
Conclusions
The main goal of this blog is to tell about hobbies with trophies with interesting conditions, and once again I notice among my friends that the Resident Evil series is interested in fulfilling this or that ACHIVMENT even among people far from these cases.