Primitive cruelty. Polylithic
Complex game about the formation and survival of the primitive tribe. Life in such conditions is joyless and dangerous. But one could have fun, not that now – to fight off the flock of wolves or to hunt a mammoth. First glance at the game.
The game is too complicated and therefore I did not fight and overcome it. And so one difficult challenge passed, survived one winter. After the pumped hero was killed, it seemed too painful to start from the beginning.
The plot in the game is minimal. He talks that there were good days in the tribe, but now things are going. You need to raise the tribe from the knees and go with it through the era.
We always start the same. We have a small tribe in our hero and shaman, which gives out quests.
There are several more very useful buildings.
General house. You can see that units are located there, but They are inactive. At first it seems that this is just a decoration, but it will come in handy with an increase in the population. Without the dwelling of new fellow tribesmen, it will not work.
Food warehouse. Here you need to put food supplies. Honestly, I did not understand – where are they consumed in such quantities. I understand about how much my hero eats. When the second unit appeared, it became easier with food.
Bonfire. Some food (fried meat) is being prepared here and some production occurs (coal production).
Warehouse of materials. You can put up the wrong things right now. Other members of the tribe will bring collected resources to this warehouse.
The shaman gives out quests, first quite simple, and then already complex.
In fact, a game about the study of the world, the collection of resources, production and a set of new tribesmen.
It is difficult to say how large the local world is. Personally, it seemed to me big enough. It is not profitable to run away very far from the camp, because the quests will have to take the shaman, and for this you need to chat with it.
I started the game several times, so it is obvious that the location at the start of the race is either completely the same or executed with small differences (the responds lie in different places, different trees, etc.D.).
The locations are being transformed during passage, new trees, shrubs, resources are growing shirtly updated, new objects appear. For example, I ran several times in the same places, but the contents were different, then berries, then a hazel, then there was nothing at all.
The hero will have to run a lot in the https://nonukgamblingsites.co.uk/european-casinos/ vicinity and collect everything that lies badly, especially food.
The survival system is presented in the game by the fact that you need to eat something from time to time. This does not cause any special problems, edible roots are easily drunk and in large numbers.
And sometimes you need to hunt or fight aggressive animals.
There are many animal species in the world. There are chickens, hares, deer, some buffalo, mammoths, wolves, wild boars and so on. If the beast is killed, then its carcass can be divided in a mini-game into the dexterity of squeezing a button, the better we can handle it, the more resources we get.
Some of the animals run away, and some rush to the attack, also pull their flock if it is.
For completing tasks, new recipes for craft are opened. Production is submitted in the form of a circular menu.
It is convenient to use this tool, t.To. It is easy to cross between the categories and it is always written what is needed for craft and specifically – what resources are not enough.
What seemed original, often for production it is necessary to lay a resource of the tool that will be applied.
On one of the quests, I managed to recruit another fellow tribe. He can give him a variety of tasks that he will try to fulfill. The new unit knows how to hunt, cook food, collect resources, just follow the main character and help him.
About mechanics more or less told. Now I’ll tell you what was in the game and in the end led to a painful loss, from which I could not recover.
First of all, it is striking that To raise a stone or anything from the floor, you need to pinch and hold the collection button for a few seconds. It would be once per minute, then it would be okay, but this must be constantly done. Time takes now a carriage.
Hunting. At first it is difficult to give. The only option is to run with a club (or better with an ax, more damage) behind wild chickens and hares. Not very convenient, to put it mildly.
Well, the cherry on the cake.
At some point, the shaman pleased that winter is soon and I have about 15 minutes to prepare a ton of resources and objects.
To say that I tensed, it means to say nothing. Literally in the last 10 seconds, I finished the last spear. This is still lucky with the resources that the second unit helped to pick up. It is snowing, it becomes more difficult to see anything.
In the end – I won. But it was completely not easy.
Well, on a new map I was dedicated to a boar in the forest. Once again to pass until this moment? No. There is no conservation in the game. More precisely, there is, but it is always one, when you leave the game, you can’t even load it manually.
In my opinion, here it is directly harshly lacking the possibility of manual preservation. How it is is not convenient and, in which case, you have to recall a lot. Would be some kind of online, it would be okay. But here is a solitary passage.
If you summarize, then the impressions are the following. The game looks good, I really liked the main idea with a primitive tribe. Well executed system of survival, craft. There are many types of resources.
I did not like the lack of manual preservations, the ability to easily lose from scratch, very long (in the amount of time) and an uncomfortable collection of resources.
Early access. There is good potential in it, but something should be finished.
. Good musical and sound accompaniment.
. A suitable idea with a primitive tribe.
. There are many types of resources.
. It is interesting to try to find different animals and hunt them.
What can be both a plus and a minus:
± The game is complicated. There are critical tasks with the timer. Sometimes the hero can defeat the hero. For me personally, these are all the disadvantages, but someone can love difficulties.
± no manual conservations. And they would be to the place. But I don’t write in clean disadvantages, there are hardcores.
❌ A lot of time is spent on collecting resources. It would be better to press the button. Maybe there is a setup somewhere, but I did not find it.
❌ No Russian text. The required level of English knowledge is low.